Optional narrative aide. No rules impact. Saved locally in your browser.
Current Character
Realm:—
General:—
Background:—
Reputation:——
Mission:—?
Mission is just story flavour. A label for what the next battle feels like (Incursion, Pursuit, etc).
You can still play any games you want: casual, competitive, GHB battleplans, Path to Glory, or Spearhead, against any opponent.
This tool never forces a scenario, it just gives narrative context.
Actions
Post Battle Result
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After you play the game, pick Win/Draw/Loss to generate an After Action report and save the Battle # to the Campaign Log. This also updates your characters Reputation.
Tip: If incidents are set to “Always”, one will trigger after you log the result.
Between Battles Incident (Optional)
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Incidents are short narrative choices between games. Your choice may affect your Reputation and can set the path of your next Mission.
Consequences are hidden until you choose.
?
Optional: you choose when to roll incidents.
Always: an incident triggers automatically after each battle result.
Never: incidents are disabled.
Reminder: this is for narrative flavour only. Play whatever battleplan you like.
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Campaign Log
Ready. Click Generate Full Starter.
History
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This log is stored in your browser. Copy it out if you want a permanent record.